Cakra
Bhirawa
チャクラ ビラワ
Greetings! My name is Cakra and I am a technical project manager at Streamline Studios Malaysia. I have a B.Eng degree in Computer Engineering and over five years of experience in managing complex technical projects across various platforms and genres.
In this portfolio, you will find some of my works that showcase my skills and achievements.
See my other online portfolio
Who Am I?
I’m a passionate aficionado of pop culture who aspires to join the industry as a creative force 😎.
Game Producer Dreamer
I am passionate about joining the game industry and contributing to the creation of games that will delight and entertain many people.
Pop Culture "Researcher"
A self-proclaimed researcher who loved to analyze and critique the pop culture product.
Emerging Bud for Future Leader
I aspire to become a leader in the creative industry and make a positive impact it as a future leader.
Producing and
Delivering
Creative
Minds
Together
Currently working in Streamline Studios Malaysia as a Technical Project Manager managing a game projects.
As a Technical Project Manager at Streamline Studios Malaysia, I oversee the development and delivery of game projects.
With a Computer Engineering degree and a passion for cutting-edge technology, I have always been fascinated by the game industry. I have also gained valuable experience in leading diverse and creative teams across various domains, from events to artistic works. I believe that being a great leader requires understanding the details and challenges of each task.
That’s why I strive to learn from every step of my journey and share my insights with my community.
DIBALIK LAYAR
Maigc of Entertainment 2018 Game Development Competition 3rd Winner
Political policy-making simulation game.
Engine: Unity
Team Size: 3
Duration: 8 weeks
Platform: PC
Role: Project manager & Game Designer
Recognition: 3rd National Winner at Magic of Entertainment STMIK KHARISMA Makassar (2018)



ATAP
Global Game Jam 2019 (Yogyakarta) Result
Simple puzzle mystery game.
Engine: Unity
Team Size: 5
Duration: 48 Hours.
Platform: PC




SISTEM OTOMATISASI BANK SAMPAH TERPADU
House of Technology 2.0 Smart Device Competition 2nd Winner
Smart device concept for trash bank.
Team Size: 3
Duration: 8 weeks
Platform: Web-based application
Role: Project manager
Recognition: 2nd National Winner of Smart Device Competition at House of Technology 2.0 (2019)


Other Highlighted Projects

Animazine Seasonal Magazine
A seasonal magazine that focus on showcasing Japanese pop culture highlight and recommendation.

Bincang-Bincang Pop Kultur Malang
A community-based panel discussion about pop culture influences on our lives.

Moe Daigaku Artbook
A special artbook to showcase an anthropomorphic version of a Faculty at Universitas Brawijaya

ONI Matsuri
A yearly Japanese festival from Bogor Public Senior High School 7 Japanese extracurricular.
"Endless imagination with countless result of possibilities"
– Cakra Bhirawa
Highlighted Activities

Omamori no Shichi
Impacting student who's interested in Japanese language and culture to be more active. (2015-2016)

Himpunan Mahasiswa Teknik Komputer
Encourage breaking tradition to pursue a better communication between department. (2019-2020)

Foreign Language, Arts, and Culture
Establishing a community to provide an environment for student to learn and explore foreign language and culture. (2019-2021)

Dai Kazoku Community
Embracing our love interest with Japanese language and culture. (2017-2019)
Every little things matters.
Ever wonder the story behind my activities to projects? Don’t worry because I write little by little what I learn during handling it. You can check the detail and key take away that can be learn along the way in the link below.
Work Experiences

Technical Project Manager
Streamline Media Group (Streamline Studios Malaysia)
Streamframe is a cloud-based development platform that provides software development, compliance management, and administrative tools to maximize Metaverse projects.
As a project manager, I’m responsible on managing project within the Streamframe.
Working Experiences: 9 Month
- Coming Soon
- Kuala Lumpur, Malaysia
- www.streamline-mediagroup.com
Project Executive
XTREMAX Indonesia
Xtremax is a digital company based in Singapore that focuses on creating innovative digital solutions. The services vary from managing services to SaaS solutions.
As a project executive, I managed projects and bridging a multi-national developer team for a government agency.
Achievements:
- Managing changes for 18 web-based maintenance projects with a multinational developer team and delivering them with the user in mind.
- Bandung, Indonesia
- www.xtremax.com







Social Media Admin
KAORI Nusantara
KAORI Nusantara are one of the leading website for Indonesian anime culture and creative economy news. It has a daily visitor of nearly ten thousand.
As a social media admin, I was responsible on managing our social media by updating it daily and creating a creative content.
Working Experiences: 2 Year
- Wrote 199+ articles around news, review, and opinion on the creative industry.
- Created over 500+ creative content.
- Jakarta, Indonesia
- www.kaorinusantara.or.id
Student Employee
Faculty of Computer Sciences Universitas Brawijaya
Multimedia, Game, and Mobile Laboratory is one of the research lab at Faculty of Computer Sciences Universitas Brawijaya that focused on developing games and mobile software.
As a student employee, I was responsible in the game division to research and develop a educational game.
Achievements:
- Maintained multimedia, game, and mobile laboratory on a daily basis.
- Handled 2 game development projects as a project manager and game designer, documented the document for future development update.
- Malang, Indonesia
- www.filkom.ub.ac.id

Other Experiences & Skills
Freelance.
- February 2020 – December 2020: Japanese to Indonesian Freelance Translator
Volunteer.
- May 2020 – November 2020: Administrative Coordinator at Wani Ngabani.
- August 2020 – December 2020: English Instructor at FLAC Community.
- August 2020 – December 2020: Writing Mentor at FLAC Community.
- September 2019: Ticketing Staff Volunteer at Comic Frontier 13.
- November 2018: Student Committee Member at Faculty of Computer Sciences Joint Conferences 2018.
- October 2018: Technical Staff Volunteer at Baros International Animation Festival 2018.
- August 2018: Technical Staff Volunteer at Ennichisai Little Tokyo Blok M.
- August 2018: Ticketing Staff Volunteer at Comic Frontier 11.
- March 2018: Ticketing Staff Volunteer at Comic Frontier 10.
- September 2017: Ticketing Staff Volunteer at Comic Frontier 9.
Speaker and Presentations.
- November 2021: Held an online workshop session on preparing Computer Engineering student to be ready for competition on Tekkom Bergerak 2.
- June 2021: Held online workshop on preparing your proposal for the local to international competition at Itensify Development of Event 2021.
- December 2020: Held webinar on Advancing your skills and organizational management at FLAC Staff Management 2020.
- December 2020: Held presentation about XL Future Leaders Scholarship sessions at Faculty of Computer Sciences Scholarships Expo.
- October 2020: Held presentation about Railway signalling technology at an TEDx WaniNgabani.
- October 2020: Held discussion with Universitas Brawijaya Computer Engineering freshman as an Outstanding Student in the competition field at Computer Engineering Regeneration 2020.
- September 2020: Held webinar on encouraging students to participate in a competition at ICON Class Sharing 2020.
Skills.
- Organizational Administration
- Social Media
- Project Management
- Interpersonal Skills
- Facilitation
- Time Management
- Game Design
- Content Writing
- Graphic Design
- C / C++ Programming
- JIRA
- Microsoft Word, Excel, and PowerPoint
- Adobe Illustrator and Photoshop
- Figma
- Python
Language.
- Bahasa Indonesia
- Japanese
- English (TOEFL ITP 553/677)
Awards & Achievements
I’ve been lucky and grateful that I have achieved an awards along the way!